i dont have any screenshot for the rest of the animation.
Problems i encountered during the rest:
when i animated the horse i had to do it all manually and in doing so had the horse walking on the spot. when it came to moving the horse in the scene no matter how/ how many times i moved it every time i tried to animate it, it jumped back to the middle of the scene. this was very frustrating as the only way i could see how to solve it was to do the walk sequence again, which as i had already done 3 times that day wasnt a favorable option.
instead richard suggested animating the scene creating the same effect.
this was releaving and also competed easily and probly required less work than if i had tried to animate the horse and cart movement. matching the speed of the horse walk and wheel rotation was easy as i coudl track the points incontact with the ground easier.
another problem i was having involved the cameras moving eratically once i introduced a 3rd keyframe to their timeline. it would make it travel way past the keyframe i set to them come back. sometimes this was rectified using the curve editor but not always. i got around the problem by using multiple cameras and possitioning the next one once the animation was changing from the path i wanted it too.
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