Friday, 5 March 2010

face




i started the face by creating a plane and while holding shift moving an edge to create a new polygon. once the new polygon was created i switched to vertex selection and shaped the polygons to fit the lips (i am using the mirror modifier so i dont have to do both sides)




i then selected the edges and moved them to create the curve to the lips.










i then did this again to create the mouth.






i selected one of the polygons and moved it to the eye while holding shift to copy the polygon










using the same method as i did for the mouth i created the edge of the eye socket.
i will be making the eye separately so it is easier to animate.






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