Monday, 8 March 2010

face pt2





after copying the edges for a thrird time i moved the vertexs to form the eye scoket and the side of the nose.







i then copied the edges to create the nose by dragging them down








i then shaped the nose by creating more polygons and moving the vertexs into the correct place using the reference images as a guide




i continued to create polygons to form the cheeks






using the newly created polygons i was able to join the eyes, nose and mouth together.
i then used the connect tool to divide the polygon up so it could be shaped more easily

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