Monday, 8 March 2010
face pt2
after copying the edges for a thrird time i moved the vertexs to form the eye scoket and the side of the nose.
i then copied the edges to create the nose by dragging them down
i then shaped the nose by creating more polygons and moving the vertexs into the correct place using the reference images as a guide
i continued to create polygons to form the cheeks
using the newly created polygons i was able to join the eyes, nose and mouth together.
i then used the connect tool to divide the polygon up so it could be shaped more easily
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