
after copying the edges for a thrird time i moved the vertexs to form the eye scoket and the side of the nose.

i then copied the edges to create the nose by dragging them down

i then shaped the nose by creating more polygons and moving the vertexs into the correct place using the reference images as a guide

i continued to create polygons to form the cheeks

using the newly created polygons i was able to join the eyes, nose and mouth together.
i then used the connect tool to divide the polygon up so it could be shaped more easily
No comments:
Post a Comment